Good Ranking System for GW2 WvW

Q: Why did I decide to create a new ranking system for GW2?

A: Because it's time to get rid of our overcomplicated glicko2 rating system that doesn't work.

Example

Tier Server Score Score Bar Point Rank Change
Tier 1 Sea of Sorrows 237098
+5.99 =
Stormbluff Isle 257953
+15.31 =
Sanctum of Rall 176035
-21.31 =
Tier 2 Blackgate 239920
+8.66 =
Kaineng 213467
-3.32 =
Yak's Bend 208993
-5.35 =
Tier 3 Fort Aspenwood 250497
+17.82 =
Henge of Denravi 200256
-5.82 =
Tarnished Coast 187075
-12.01 =
Tier 4 Northern Shiverpeaks 237009
+14.26 =
Maguuma 198259
-4.42 =
Anvil Rock 186973
-9.86 =
Note: The scores and servers are taken directly from GW2 API every time you refresh the page.

How does it work?

TLDR: If you win by a lot you will move up, if you lose by a lot you will move down.

The only thing that matters to determine if you move up or down is your score relative to your opponents for the current week. Preceding weeks do not matter at all.

For a server to move up, his point minus the point of the weakest server in the tier above him must be 37. Note that 37 is just a number that I chose for this example. You can adjust it to make it easier or harder to move up/down. An higher value will make it harder, while a lower value will make it easier.

The formula to calculate the point of each server is the following :

server_point = ((server_score / average_score_in_tier) - 1) * 100