Good Ranking System for GW2 WvW

Q: Why did I decide to create a new ranking system for GW2?

A: Because it's time to get rid of our overcomplicated glicko2 rating system that doesn't work.

Example

Tier Server Score Score Bar Point Rank Change
Tier 1 Blackgate 469105
+19.51 =
Sea of Sorrows 413129
+5.25 =
Fort Aspenwood 295317
-24.77 Down
Tier 2 Stormbluff Isle 231097
-35.99 Down
Northern Shiverpeaks 253938
-29.66 =
Henge of Denravi 597929
+65.63 Up
Tier 3 Jade Quarry 225148
-28.94 =
Kaineng 402435
+27.02 Up
Maguuma 322870
+1.91 =
Tier 4 Tarnished Coast 134622
-0.31 =
Dragonbrand 124831
-7.56 =
Yak's Bend 145649
+7.86 =
Note: The scores and servers are taken directly from GW2 API every time you refresh the page.

How does it work?

TLDR: If you win by a lot you will move up, if you lose by a lot you will move down.

The only thing that matters to determine if you move up or down is your score relative to your opponents for the current week. Preceding weeks do not matter at all.

For a server to move up, his point minus the point of the weakest server in the tier above him must be 37. Note that 37 is just a number that I chose for this example. You can adjust it to make it easier or harder to move up/down. An higher value will make it harder, while a lower value will make it easier.

The formula to calculate the point of each server is the following :

server_point = ((server_score / average_score_in_tier) - 1) * 100