Good Ranking System for GW2 WvW

Q: Why did I decide to create a new ranking system for GW2?

A: Because it's time to get rid of our overcomplicated glicko2 rating system that doesn't work.

Example

Tier Server Score Score Bar Point Rank Change
Tier 1 Sea of Sorrows 241162
+19.72 =
Blackgate 190420
-5.47 =
Sanctum of Rall 172730
-14.26 =
Tier 2 Kaineng 205929
-4.62 =
Fort Aspenwood 217699
+0.83 =
Henge of Denravi 224053
+3.77 =
Tier 3 Stormbluff Isle 229628
+9.62 =
Northern Shiverpeaks 224030
+6.95 =
Anvil Rock 174715
-16.59 =
Tier 4 Yak's Bend 184774
-9.12 =
Maguuma 234572
+15.37 =
Tarnished Coast 190578
-6.27 =
Note: The scores and servers are taken directly from GW2 API every time you refresh the page.

How does it work?

TLDR: If you win by a lot you will move up, if you lose by a lot you will move down.

The only thing that matters to determine if you move up or down is your score relative to your opponents for the current week. Preceding weeks do not matter at all.

For a server to move up, his point minus the point of the weakest server in the tier above him must be 37. Note that 37 is just a number that I chose for this example. You can adjust it to make it easier or harder to move up/down. An higher value will make it harder, while a lower value will make it easier.

The formula to calculate the point of each server is the following :

server_point = ((server_score / average_score_in_tier) - 1) * 100